Thursday, October 12, 2017

Actual Play :: Tomb of Annihilation--D&D Encounters S24 S02








Tomb of Annihilation--D&D Encounters S24 S02

 







 














Tuesday, September 26, 2017

Ixalan Prerelease at Alakazam Comics



Jack & I went to the Alakazam Comic prerelease of Ixilan. They had a Two-Headed Giant sealed tournement which seemed perfect for us; since, we did not know any of the cards at all.

We had watched the Wedge Prerelease Guide on Mana Source YouTube channel:


As well as the Magic the Amatuering demo game:



but we were not very well prepared--I was planning to force Merfolk, cause I love Simic, and Jack was going to wait and see what he got...

He ended up getting like all the removal cards--I switched to dinosaur and the plan was for him to keep us alive until the monsters could attack--not the worst plan we have ever had.

Game one was against some very serious Brian's and Tim's--talk of time on the pro tour and winning Two-Headed Giant at GenCon had us shaking--lots of weird rules interpretations on what opponent meant lead to some confusion on everyone's part--but a solid win for us out of the gate.


Game two was against Hot Garbage who had been playing all night at a midnight prerelease. They had good cards and a solid strategy, but we were able to fairly easily outlast them and simply grind them down.


Game three had just about my favorite moment playing Magic with Jack of all time--we were two and oh going into this game and everyone knew what cards we had (Jack and I had been paying basically no attention at all the entire time). So the game started like it had--Jack had some cheap flyers backed with tap tricks and I was dropping monsters--they were struggling with blocks on Jack and did not agree with the decision the made and started fighting amongst themselves--it is never fun to play against Pouty players, particularly when the players likely were better than us, knew the cards better, and were frustrated--but whatever. They had argued if Jack could have a trick--the trick was tap pay one add plus one plus one--the trick was on the table. The decided he did not have a trick, played into a trick that was on the table--I mean literally it was not even a card in hand trick, and then one of the players gut all fussy.

But that was not the best.

After that, Jack looked at the board, and was like "you want to just race them?" I mean he says this out loud to me, in front of them, while they are still reeling from the last round. They knew that our decks were not Agro, but they also had learned that Jack knew what he was doing.

We raced and won.


3-0 is not a bad place to be.



I found this set very playable and a lot of fun. Alakazam is a great place to play Magic. Fun.

Wednesday, September 6, 2017

Dragon Talk: Sage Advice - Table Rules, 8/28/17



Cody and I watched this amazing episode on Table Rules.

Jeremy did a great job explaining what Table Rules are, but I would have added a lot more kind of generic "social etiquette" rules--largely because I play a lot of public play & I play with kids. Also, his look to the DMG for House Rules Ideas was excellent.

In any event, here are my House Rules

1. Listen
2. Everyone Gets A Turn
3. Same Team
4. Awesome > Rules